
A great majority of the environmental puzzles you encounter sit right in a happy medium, though, making you feel intelligent for parsing them out. Other times the solution is so easy it's hardly a puzzle, but instead an excuse for you to click everything until some bizarre action eventually takes place. Puzzles range in challenge, sometimes coming across a bit too obtuse.

Let's be clear: Botanicula maintains a pretty slow pace from start to finish. You never know going in, and Botanicula inspires creativity while daring you to try whatever it is you're thinking, often rewarding you when you do. Sometimes you might have to use your cursor to push objects around the environment, while other times it might be as deceptively simple as clicking and dragging on some part of the world. Every action in Botanicula comes down to clicks and cursor movements, but Amanita figures out clever ways to keep you guessing. At no point are you given a tutorial, it's simply up to you to experiment to find out what you're missing. Yes, a large part of the game comes down to clicking around the environment in an effort to find interactive points, and, yes, these tedious parts temporarily detract from the joy of exploring the bizarre environments, but Botanicula has many more smartly designed parts. The simple premise betrays the depth of Botanicula. That's all you need to know going in, the rest is best left unknown.

You play as a team of five plants and insectoid characters, taking them through a perilous journey to save their tree from life-sucking parasites. Like its predecessor, it's a point-and-click adventure game. Botanicula comes by way of Amanita Design, the team responsible for the indie hit Machinarium.
